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43.45
剩余13天
-45%79
全区价格/趋势
BASIC8
BASIC8
1人评价
无中文
动画制作和建模
设计和插画
教育
软件培训
实用工具
游戏开发
-
当前在线
39
史低价格
15日在线趋势
80%
全语言好评率
-
昨日峰值在线
-
本月平均在线
534
小黑盒玩家数
5.8h
平均游戏时间
玩家数据统计
游戏简介
BASIC8 is an integrated Fantasy Computer for game and other program development. You can create, share and play disks in a modern BASIC dialect, with built-in tools for editing sprite, tiles, map, quantized, etc. It's been a while since we used to enjoy coding and playing straightforward after a computer bootup. The goal of BASIC8 is bringing a sense of joy back from retro/vintage computing and gaming, also being quick at getting higher level stuff done for contemporary development for everyone.Click "View the manual" or "Visit the website" on the right side of this page to get full details (it's above instead of right side on small mobile screen).READYHandy sharing via Workshop with built-in toolsDisk can be made into standalone player with the Player Maker and HTML Maker, you'll find them in the WorkshopDisk can be saved as "*.b8" file, "*.png", or text based for sharingProgrammable in an easy to learn BASIC dialect with both retro and modern syntaxEasy to use API for graphics, input, audio, and more other facilitiesVisualized built-in tools for editing sprite, tiles, map, quantized, etc.Visualized Wave Maker (Workshop) for making sound effectEasy to bring your own toolsMore features coming...SPECSDisplay: 160x128 pixelsAudio: 2 music channels, 1 MIDI channel, 4 sound effect channels, 1 speech channelCode: BASIC (structured/prototype-based/functional)Graphics: up to 65535 drawing commands per cyclePalette: 16 colors with transparency supportSprite: up to 32x32 pixels per frame, up to 512 frames per spriteTiles: 240 celsMap: up to 128x64 tiles per layer, up to 4 layers (including a layer of logic mark) per pageGamepad: 6 buttons for each pad (D-Pad + A/B), up to 8 playersKeyboard and mouse: supportedLANGCase-insensitive; but no line number in BASIC8Built-in LIST and DICTStructured sub routine definition with the DEF/ENDDEF statementsLAMBDA expression enhancedPrototype-based CLASS paradigmWith both manually and automatically dispatched COROUTINEImporting multiple source files with the IMPORT statementAutomatic releasing of referenced objects by GCBuilt-in libraries for File, IO, JSON, Matrix, Network, Web, etc.No limitation for file quantity (code, sprites, maps, etc.)More advantages to be discovered...
发布时间:2018年01月03日
开发商:Tony Wang
发行商:Tony Wang
硬件配置
游戏评价
1人评价