Macro Mesh is in early alpha. It works, it's rough in places, and it updates often.The things your games leave outEvery game ships with the controls it wants you to have, the crosshair it settled on, and no way to keep the moment you just had. Macro Mesh sits under all of them. Write macros in a node-based programming language and bind them to anything. Aim with a crosshair you drew. Save the clip after it happens. See what's running on a HUD. It's one app instead of five, and the pieces know about each other: a macro can save a replay, a crosshair can react to the keys you press, and your voice can run a macro.Made to fit you, not the other way roundNot everyone can hold three keys at once, or keep one held for a whole fight. Macro Mesh was built with players with limited hand mobility in mind from the start: one press can be a combo, a hold can be a toggle, and a game that expects a whole hand can be played with less. That's the heart of it, and it turns out everyone wants their setup to fit them.Built by a gamer, steered by gamersMacro Mesh is one developer who plays the same games you do. There's no roadmap written in a meeting: what gets built next is what the community asks for most. Requests become features, bug reports become patch notes, and the people using it decide where it goes.What's insideA node-based programming language for macros, bound to any key, mouse button or controllerMacros that watch the screen or listen for your voiceCustom animated crosshairs for any game, animated in the same node-based programming languageA zoom lens: press a key and the centre of your screen is magnified, in steps you chooseAn ADS button: aim down sights and the crosshair fades or shrinks, and the lens can open with itInstant replay and session recording, with a clip editorA HUD that shows which macros are on, and an overlay to change your bindings without leaving the gameYour own keyboard, mouse and controller layoutsServer Deck: dedicated game servers for your group in the cloud, on your own account, powered on and off from the appVault: a password manager, encrypted before anything leaves your PCScreen savers for when you step away, in a few styles to pick fromSteam Workshop for macros, crosshairs and layoutsCompatibilityMacro Mesh never touches the game. The crosshair is a window drawn over the screen, macros send keyboard and mouse input the way Windows does, and nothing is injected into a game or read from it. Windows 10 and 11.Display modes. The crosshair, zoom lens and HUD work in windowed and borderless windowed, and in fullscreen with Windows' fullscreen optimisations on (the default). In true exclusive fullscreen Windows draws nothing over the game, so switch that game to borderless. Macros work in every mode.Anti-cheat. Macro Mesh does not hook, inject into or hide from anything. Whether a game allows macros is that game's rule, not ours; check before using them in competitive play. The optional Interception driver, which sends macro input as real device input, is a kernel driver that some anti-cheat systems detect and may block. It is off unless you install it, and the app warns you before you do.Recording and streaming. The crosshair can be kept out of your recordings and streams, or included. Your choice, per crosshair.
发布时间:2026年05月09日
开发商:Sublayer Software
发行商:Sublayer Software